Being able to target other instances to use the action as well as the ability to use actions across scene types (normal and menu) are the biggest enhancements. The secondary ones are being able to use variable values and a few new settings.
Does it let you have one object do things to another object?
Like, can i have an object apply an effect onto another object without having to do it within said object?
That's what it sounds like.. which is something i've been wanting to do. I shouldn't have to apply a screen effect to an object within THAT object.. That's almost what it sounds like you're saying it does..
That is exactly what these plugins do! You can target any object type, instance id, parent, or even locked objects.
BTW apply filter (from the example you mentioned) is tied right now for Pack #3, so that particular plugin might be coming sooner than later, we'll see!
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Well.. interesting for sure.
I'm just not sure what sort of use i could get out of it.
Never mind, i'm an idiot. The video gave me some ideas.
Being able to target other instances to use the action as well as the ability to use actions across scene types (normal and menu) are the biggest enhancements. The secondary ones are being able to use variable values and a few new settings.
Does it let you have one object do things to another object?
Like, can i have an object apply an effect onto another object without having to do it within said object?
That's what it sounds like.. which is something i've been wanting to do. I shouldn't have to apply a screen effect to an object within THAT object.. That's almost what it sounds like you're saying it does..
That is exactly what these plugins do! You can target any object type, instance id, parent, or even locked objects.
BTW apply filter (from the example you mentioned) is tied right now for Pack #3, so that particular plugin might be coming sooner than later, we'll see!
Sweeet!
niiiiiiiiice
Yessssss!